
Radioactive Babe
Red Frost
|
Posted - 2007.05.09 14:15:00 -
[1]
Originally by: Thoric Frosthammer Guess you guys are missing the point. CCP clearly intended Concord to be able to stop ganking in high sec. They jam the crap out of every other weapon you have, and make it impossible to gank, unless you can do it before they arrive. They arrive at varying speeds depending on the sec rating. So yes, nothing was intended to be 100% safe.
But the drone thing is a loophole. Someone at CCP forgot that drones aren't susceptable to jamming once loosed. This is clearly a case of the law of unintended consequences. Basically, the loophole wasn't worth exploiting until freighters dropped loot. Now it's come to our attention, because they do.
And before you say "Oh CCP must have intended this, no way they would have left it in otherwise" remember that they were apparently a little redfaced when someone pointed out on Sisi that doomsdays could instantly take out all the weapons on a pos under their new configuration. Remember all the other times they didn't anticipate every possible consequence of a change. Not bashing them, it happens in a project this big.
So, you are exploiting what is clearly a loophole in the intended function of a system. If it's closed it will be because of that, not because people are whining. Sorry, there's plenty of PVP in this game. You don't want PVP. YOU want easy profitable kills. In other words, you want to be in essence a PVP carebear.
On top of that, logistics is already the single most tedious aspect of this game. You want to make it more so for your own benefit, essentially. As is always the case in MMO's, the loud minority of ganker fanatics want to distort gameplay mechanics to ridiculous extents just to get their rocks off.
I like pvp. It's fun. But I don't think we should allow obvious holes in the way the game functions just to allow you to make an easy living. Sorry. The rest of us have to work at it.
Unfortunately the muppets seem to have a knack of not seeing posts like this. Particualrly this bit:
Quote: Sorry, there's plenty of PVP in this game. You don't want PVP. YOU want easy profitable kills. In other words, you want to be in essence a PVP carebear. On top of that, logistics is already the single most tedious aspect of this game. You want to make it more so for your own benefit, essentially.
It appears that most people who endorse freighter popping for profit are the pvp carebears ... they want all the fun (plus lots of isk!!) with no risk. Yeah, the freighter pilot is doing the same, but he paid several billion isk for the privelege, and killing him will set him back years, the pvpbear will be far ahead - sec loss is negligible for the pvpbear and not enough of a negative to counteract the greed. |